Company: Microsoft
Created by: federica.masante
Number of Blossarys: 31
- English (EN)
- Arabic (AR)
- Chinese, Simplified (ZS)
- Chinese, Traditional (ZT)
- Czech (CS)
- Danish (DA)
- Dutch (NL)
- Finnish (FI)
- French (FR)
- German (DE)
- Greek (EL)
- Hungarian (HU)
- Italian (IT)
- Japanese (JA)
- Korean (KO)
- Norwegian Bokmål (NO)
- Polish (PL)
- Portuguese, Brazilian (PB)
- Portuguese (PT)
- Russian (RU)
- Slovak (SK)
- Spanish (ES)
- Swedish (SV)
- Macedonian (MK)
- Croatian (HR)
- Tamil (TA)
- Spanish, Latin American (XL)
- English, UK (UE)
- Catalan (CA)
- Bulgarian (BG)
- Serbian (SR)
- Arabic (AR)
- Chinese, Simplified (ZS)
- Chinese, Traditional (ZT)
- Czech (CS)
- Danish (DA)
- Dutch (NL)
- Finnish (FI)
- French (FR)
- German (DE)
- Greek (EL)
- Hungarian (HU)
- Italian (IT)
- Japanese (JA)
- Korean (KO)
- Norwegian Bokmål (NO)
- Polish (PL)
- Portuguese, Brazilian (PB)
- Portuguese (PT)
- Russian (RU)
- Slovak (SK)
- Spanish (ES)
- Swedish (SV)
- Macedonian (MK)
- Croatian (HR)
- Tamil (TA)
- Spanish, Latin American (XL)
- English, UK (UE)
- Catalan (CA)
- Bulgarian (BG)
- Serbian (SR)
An object in the play space that interferes with player movement or conceals part or all of the player.
Picture/image associated with a gamer profile that only people on your friends list can see.
The area in which the player plays. It is always within the sensor's field of view, and should be clear of obstructions.
Matchmaking based on finding your friends, recent players, preferred players, and/or players who share similar profile settings. Player acceptable when space is restricted.
The focal point on the screen that mirrors hand movement in the PHIZ. Games may choose their own game-specific terms for pointers.