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Autodesk, Inc.
Industria: Software
Number of terms: 4366
Number of blossaries: 1
Company Profile:
In Maya Fur, the definition of all attributes for a particular type of fur (for example, fur color, width, length, baldness, opacity, scraggle, curl, density, and so on). You can attach a fur description to any single or multi-surface NURBS or polygonal model. You can then style the fur (for example, shorten or lengthen the fur on some parts of the model) using attribute value maps, or by painting fur attribute values directly on the model using Maya Artisan.
Industry:Software
In Maya Fur, the simulation of evenly distributed fur across a surface. An equalizer map compensates for the uneven distribution of fur caused by uneven parameterization.
Industry:Software
fur
In Maya Fur, the simulation of realistic, self-shadowing fur and short hair. Fur characteristics are defined by a fur description.
Industry:Software
In modeling, a point that lies on a curve or surface ( spline) where polynomials are joined. An edit point is displayed as a small letter x. You can add edit points to an existing curve without affecting its shape. However, when you add edit points to a curve, you create more spans on the associated surface. Also known as knot.
Industry:Software
In modeling, a seamless blend between two boundaries that is made up of sets of surface curves. For example, a fillet blend can be used to create a smooth surface between a creature's arm and torso.
Industry:Software
In modeling, a side or edge of a polygonal model, represented by a straight line between the two ordered vertices that define it.
Industry:Software
In modeling, geometry that is formed from user-created (free-form) curves and surfaces, rather than from the exact conics of parabolic curves, circles, or ellipses. For example, the lattice deformer creates free-form geometry.
Industry:Software
In photography, the distance from the camera lens to the film plane that determines the angle of view. In Maya, a focal length constraint is useful for controlling the angle of view in a scene.
Industry:Software
In post-production, a device that converts component video signals into a single composite signal. An encoder typically produces composite video from RGB output.
Industry:Software
In rendering, a geometry object display technique that shades surfaces very quickly.
Industry:Software