- Industria: Software
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A scene file that reads or references other files that make up a scene from where they reside on disk (or on a network). Any file referenced by a parent scene is said to be “lower in the hierarchy”, and is known as a child scene.
Industry:Software
In dynamics, a point displayed as a dot, streak, sphere, blobby surface, or other effect. You can animate the display and movement of particles with various techniques (for example, keys, expressions, and fields such as gravity).
Industry:Software
In dynamics, a collection of one or more particles that share the same attributes. Each particle in a scene belongs to some particle object.
Industry:Software
A group of mutually exclusive sets. Sets in a partition can have no common members.
Industry:Software
In modeling, a rectangular portion of a surface bounded by adjacent edit point isoparametric curves.
Industry:Software
A shading material for 3D surfaces developed by Phong Bui-Tuong. The Phong shading method uses three characteristics (diffusion, specularity, and shininess) to create a smoothly curving surface with light-reflecting highlights.
Industry:Software
A 3D representation of the accumulated light energy at certain photon bounce points, required to produce global illumination and caustic effects.
Industry:Software
In dynamics, a constraint that links two rigid bodies at a specified position. It works as if the two objects were connected by a metal pin with a ball joint between its ends. You can pin together two active rigid bodies or an active and a passive rigid body. Use pin constraints to create effects such as a link in a chain or a robotic arm.
Industry:Software